The Temporal War (2023)
Playtime: 180
Min. Age: 13
Players: 2 - 6
Publisher: Infinity Fiction LLC
Designers: Buster Shadwick
Artists: Unknown
Mechanics: Critical Hits and Failures, Hexagon Grid, Deck Construction, Turn Order: Pass Order, Dice Rolling, Interrupts, Map Reduction, Alliances, Tile Placement, Area Majority / Influence, Variable Set-up, Movement Points, Action Points, Finale Ending, Drawing, Campaign / Battle Card Driven, Hand Management, Grid Movement
Min. Age: 13
Players: 2 - 6
Publisher: Infinity Fiction LLC
Designers: Buster Shadwick
Artists: Unknown
Mechanics: Critical Hits and Failures, Hexagon Grid, Deck Construction, Turn Order: Pass Order, Dice Rolling, Interrupts, Map Reduction, Alliances, Tile Placement, Area Majority / Influence, Variable Set-up, Movement Points, Action Points, Finale Ending, Drawing, Campaign / Battle Card Driven, Hand Management, Grid Movement
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The Temporal War is fought in an arena built at the beginning/end of time itself. Warriors from across time and space are gathered to battle in the arena. Their reward is a brief moment of near infinite power. With this power, the winner can grant almost any wish imaginable.
This is a collectable card game for 2-6 players. You can play a free-for-all rumble or form teams of two or three.
Each player begins with one summoner in the arena, a deck of cards which represent their summoner's memories, and various warrior pieces and tiles to put into the arena.
The game ends after a certain number of rounds have been completed (4 or 6). If a winner hasn't already been decided through combat, the player who controls the most energy sources claims victory for themself or for their team.
—description from the designer
This is a collectable card game for 2-6 players. You can play a free-for-all rumble or form teams of two or three.
Each player begins with one summoner in the arena, a deck of cards which represent their summoner's memories, and various warrior pieces and tiles to put into the arena.
The game ends after a certain number of rounds have been completed (4 or 6). If a winner hasn't already been decided through combat, the player who controls the most energy sources claims victory for themself or for their team.
—description from the designer
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The Temporal War
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ag.gameitem.lastUpdated: 2025-06-22 18:05:28.898